This video of morphing and turning space rocks was created not by sculpting or modeling in the usual way, but rather by using fractal mathematics. (
Video link).
One of the principles of fractal geometry is self-similarity, where large forms are composed of smaller and smaller components that share the same geometry. This is a design principle found in nature in rock forms, cloud shapes and branching forms. Fractal powered digital graphics provide a a tool for building worlds for animation and computer games.
The video was by Julius Horsthuis, rendered in Mandelbulb 3D, with music by Maurice Horsthuis.
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